Dirkin



Name: Dirkin
Human archer (age: 22)

ST: 9
DX: 13 [11]
IQ: 10
EN: 10
MV: 6 [5]

SKILLS:

  • Bows (3/DX+4) - may fire two arrows a round.
  • Fencing (3/DX+1)
  • Hunting/Trapping (3/IQ+1) - success feeds group for a day, skin/fur worth 1d6x10sp 
  • Swords (3/DX+1)
NOTE:
  • when firing bow, -1DX per 20ft from target, maximum effective range is 180ft

POSSESSIONS:
  • Leather Armour (-2DX, -2AR)
  • Dagger (1d3+3)   ENC: 0.5
  • Rapier (1d6+1)   ENC: 0.5
  • Bow (1d6)   ENC: 1
  • Quiver + 20 arrows   ENC: 1
  • Leather back pack (carries +4ENC)   ENC: 1
Total ENC: 4 (out of 9, 13 with back pack)

After fighting in  The Secession Wars, alongside his brother Kirchin, Dirkin became a wandering sword for hire, living hand-to-mouth, taking what jobs he could, looking for the next big adventure.
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