Showing posts with label adventure write-up. Show all posts
Showing posts with label adventure write-up. Show all posts

Tuesday, 6 September 2016

Chapter Twenty-Seven: A Hundred-And-One Uses For A Frozen Corpse...


As Cobblethwaite's Companions looked down upon the Stellarium of The Vinteralf and came up with various plans to gain egress to the ancient building, there was a flash of yellow-orange light in the sky followed by an almighty earthquake. Which triggered an avalanche!

The entire party was buried in the snow, but luckily Harry and Marigold managed to dig their way out and start finding the others and rescuing them. Unfortunately, they found Holly too late and the young sage had frozen to death!

[From beginning to end, this was all dice rolls and skill checks in the hands of the players, from the strength of the avalanche through to the numerous survival rolls. It was very tense, and we could see Holly's life trickling away, but the dice were against her and we're surprisingly strict in our 'let the dice fall where they may' attitude to gaming. And eventually Holly's endurance and strength just ran out... quite a time before they found her body].

The adverse conditions, and looming end-of-the-world made the party quite unsentimental. They looted their colleague's body then left her in the snow for wild animals to dine on.

Dark gallows humour took over and for the rest of the day they were positing random uses for her frozen corpse (from sledge to doorstop, to frozen meal or canoe).

Scaling the side of the stellarium, Harry peeked in through the massive hole and saw a giant - but damaged - orrery above a concave bowl filled with rotten books, paper, gold, silver, gems etc and something large and almost invisible curled on top of it.

The party then opted to scale down the front of the glacier and gain access through a tunnel there. The ice tunnel led to a complex of exotic stonework that mystified their resident dwarf.

Lengthy exploration unearthed a number of rooms across several levels; the deeper one being particularly peculiar and only Harry managed to gain access to that level.

They also accidentally woke up a party of "walrus-men" (actually Vinteralf), ogre-sized creatures with walrus-heads.

Vinteralf
Having 'robbed' the walrus-men while they slept (in our heroes' defence, they thought the creatures were dead) of a folding wooden picture book, the party saw a series of wood carvings demonstrating the use of the Gauntlet Of Angelus... and the (fatal) cost it appears to exact on its user.

By returning the book to the leader of the Vinteralf, Prince Thravir, Marigold discovered they both shared a knowledge of the Sorcerer's Tongue and haltingly managed to convince Thravir that Harry was the "chosen one", selected to wear the Gauntlet to face the two-pronged apocalypse of the tarrasque and The Yellow King.

The Vinteralf were also very impressed by Harry's willingness to sacrifice himself for the greater good [due to the language barrier, I'm not entirely sure that Harry fully grasps what is being asked of him].

Thravir conducted the required "passing of the torch" ceremony and handed the Gauntlet to Harry. Kirchin produced the starstone which they slotted into the metal glove, which was then slid onto Harry's hand. There was a click and the halfling realised the Gauntlet wasn't coming off.

Our heroes then made to leave via the route they had come in by, but another smaller earthquake, bright yellow/orange lights in the sky, the melting/collapsing glacier, and the sounds of hordes of demons and sundry other unknown critters coming from both sides of the valley suggested that they might be making a final stand at the Stellarium.

CAST:
  • Davian (Pete)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold (Clare)
  • Dirkin (Erica)

Tuesday, 9 August 2016

Chapter Twenty-Six: A Brush With Death...

Revoreesh holds back the tide of evil sweeping across Elyntia... but how long can he last?

On the road to the Bright River Fort, Holly and Marigold were amazed to see a giant magical wall spanning as far as the eye could see in either direction, holding back the advance of The Yellow King's domain.

Braced before the wall, and clearly weakening from the energy he was channelling into it to maintain the sorcerous construct, was Revoreesh - last surviving member of the Wizard's Conclave.

Struggling with his words, he told the women they must find Peter Entwhistle's map to The Stellarium Of The Vinteralf, as there they would find the one artefact powerful enough to defeat The Yellow King: the Gauntlet Of Angelus.

Returning to Bendwyn, Marigold and Holly told their colleagues what was occurring down the road, then went to Betty Entwhistle for assistance in finding the map.

She helped them dig through her late husband Peter's stacks of books and scrolls, eventually unearthing a journal belonging to his father, Oblidah (a member of Jerrol's illustrious Most Excellent Brethren).

In it they found a map showing the route in The Gargoyle Mountains that would lead them to the Stellarium.

Betty also found an old etching, in another book, of the Gauntlet Of Angelus, a halfling-sized metallic glove with an oval indentation in the back, to hold a mystical 'star stone'.

After a lot of cajoling, the party helped stir Kirchin's "memory"/dream of the location of the "star stone", the sight of which Viktor Volkov had taken as a sign to found Bendwyn.

With the aid of Father Caleb they lifted the top of the chapel's altar and discovered the "star stone" resting there.

When Kirchin picked it up, Viktor Volkov momentarily spoke through him, confirming that this was the key to defeating The Yellow King.

Redmond, the village drayman, loaned the party horses for their trip to the mountains and they set off.

After a stopover in Littlehill, where Harry met some of his cousins, it took The Companions just over four days to reach the foothills, where they left the horses tied up, and made their way along the narrow path that led around the edge of the mountain.

Several hundred feet up, on a narrow ledge (but thankfully roped together), the party were surprised by a brace of harpies, whose hypnotic song mesmerised all save Davian.

Kirchin, having already proven susceptible to mind-control, stepped off the ledge, and became the prime target for one of the bird-women.

The fight went from bad to worse until, eventually, all except for Davian had fallen over the cliff, and the dwarf was bracing himself against the mountain, holding on to the rope that was keeping everyone from plunging to their doom, while fending off the harpy attacks.

Soon a third - the mother harpy - joined the fray and things were looking pretty grim; Kirchin, in particular, was being torn into easily digestible shreds at the bottom of the rope, and Marigold and Dirkin had suffered some vicious attacks themselves.

However, eventually, Davian managed to snap Harry out of the spell and as the fight continued the rest of the party - except for Kirchin - shook off the enchantment and, one by one, were dragged back onto the ledge.

The two younger harpies were slain and the elder flew away to her nest, to lick her wounds.

The bruised, battered, and bleeding adventurers pulled themselves along the narrow path to a cave, which turned out to contain the nest of the younger harpies.

They set up camp for the night, patching up their severe wounds, nursing battered limbs and bruised egos; thanking the Gods for letting them live another day and realising just how close they had gotten to all perishing.

Late in the morning the next day they headed further up the mountain, into the snow, and came to a pass the map told them would lead them to the Stellarium.

In the distance Davian spotted, circling, the same yellow dragon they had seen months earlier - flying overhead - when they had dared to cross The Bright River into the realm of Tanander.

Unnerved by the sight of the dragon, especially in the wake of their near-fatal clash with the harpies, the Companions made their way slowly through the snow-carpeted mountain pass, until they caught their first glimpse of the mythical Stellarium in a valley below them.

As they made plans for their "assault" on the building, Marigold pointed out the, more recent, large hole in the roof of the ancient structure...

The Stellarium Of The Vinteralf

CAST:
  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold/Dirkin (Clare)

Tuesday, 12 July 2016

Chapter 25: A Dish Served Cold...

Religious Fervour: Wild Dancing And Prayers Granted Salli A "Message From The Gods"

The refugee caravan made slow and steady progress towards Bendwyn, with the earthquakes and strange light show behind them turning the sky yellow and orange, even through the night.

The new arrivals, Salli and Pham, led the scared and huddled peasants in wild, evangelical religious ceremonies each evening. And one night Salli started speaking in tongues, proclaiming Harry as the "chosen one" and that "the stone is the key".

She had no recollection of this afterwards, but was adamant that the gods had spoken through her. From then on, Salli and Pham became Harry's handmaidens - much to his delight - tending to his every need.

Finally nearing their home town, the heroes and the refugees came to Bright River Fort and were shocked to see it almost unmanned, its doors hanging open.

Captain Hammerhand
Captain Dexter Hammerhand, wild with madness and drunkenness, proclaimed the end times, telling Cobblethwaite's Companions that most of his men had deserted to be with their families in the final hours of the world.

He also recounted reports he had received of a rampaging tarrasque heading south through Elyntia, ransacking the capitol, then tearing through Dranning.

When Marigold asked about the Wizard's Conclave, the captain told her they had gone to fight the "world-breaker" and not been heard from since.

The heroes then made their way, at last, down the hill to Bendwyn, only to be met at the bridge by the town guards - and a mob of thugs, fronted by the villainous half-orc Skarg, holding Kirchin's apprentice, Kahl, as a hostage.

Sgt Max Beerfoam
The guard-sergeant, Max Beerfoam, reluctantly told Cobblethwaite's Companions that the refugees weren't welcome in the village and that they - the former town council - were required to surrender, so they could be tried for treason and dereliction of duty, having left the town "in its hour of need".

Unsurprisingly, the adventurers refused to surrender and escorted the refugees back to the fort. Once the homeless peasants were settled in, Kirchin led the group of heroes back to Bendwyn in the eerie half-light, where they hatched a cunning plan to liberate the town.

There was some distracting of the guard on patrol, Cedric (who was eventually magically webbed by Marigold for his own well-being), Skarg's old tavern (now abandoned) was set alight, and Holly swam across the river Wyn and back a couple of times, enlisting the help of a family of friendly farmers.

Skarg
Harry found Max and persuaded him to come over to their side, then the heroes sent Max into Skarg's new headquarters - The Golden Axe (the former base of operations for Cobblethwaite's Companions) - with news that his old tavern was on fire.

Unfortunately, Skarg had suspected a ruse along these lines, although he hadn't foreseen Max's betrayal. He put a crossbow bolt in Max, and the sound of Max's body hitting the ground caused the Companions to storm the building.

Skarg had rigged up a mechanism above the bar, pulleys and ropes that led to nooses secured around the necks of all the hostages on the bar: Kahl, Holly's aunt Gwendolyn, and Marigold's parents.

Cooper
The rope then led back to Skarg's arm, and he was pulling it taught even as the heroes burst in.

The half-orc had also surrounded himself with a dozen tooled-up ruffians (including the juvenile delinquent Cooper)
.

To the accompaniment of a rousing battle song from Harry, a brutal fight erupted that saw Davian, Kirchin and Holly cutting people down left right and centre; Marigold used her magical webbing to gum up the mechanism holding the hostages, then cut loose with her "viper staff "; Dirkin turned a couple of thugs into pin cushions with his bow, before the crush got too much and he found himself facing Cooper.

Cooper had already taken on Holly, but she got pulled away to fight other scum, breaking her fencing sword in the process.

Dirkin ran Cooper through, and then Skarg, bloodied from an earlier strike, found himself surrounded by the dead bodies of his men, facing his bitterest enemies: Cobblethwaite's Companions.

Davian attacked first, then Holly - having snatched up a random discarded sword from the floor - cut down the half-orc gangster who had held the town in fear for the last few weeks.

Checking on Max, Kirchin discovered, by some miracle, that he wasn't as badly wounded as they first thought and would make a quick recovery.

The hostages were freed and the town of Bendwyn was liberated.

And All The Time The Yellow King Draws Nearer...

CAST:
  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold/Dirkin (Clare)

Wednesday, 8 June 2016

Chapter Twenty-Four: In The Kingdom Of The Blind...

Salli - In Better Times
It was a dark and stormy night. The refugee caravan had crossed over into the Duchy of Kel as it continued east towards Bendwyn.

Picking up a few locals along the way, Cobblethwaite's Companions learned that the duchess, the elderly Lady Zadell, had recently died and now several families were feuding to take control of the theocracy.

This might have contributed to the absence of any military presence as the refugee train entered the duchy.

The caravan had pitched camp for the night and as the Companions were sitting round a fire, enjoying a basic supper, a bedraggled woman, battered and bruised, staggered into the camp, requesting their assistance.

She explained that her name was Salli, an acolyte from a local church, and that she and four of her friends had been ambushed while looking for rare flowers (to decorate their church, in memory of Lady Zadell).

They had been attacked by a pair of ugly wildmen, who'd dragged them through the woods to a hut by a small lake. Overlooking the lake was a carved cyclops head, water pouring from its one eye into the lake.

Salli told the adventurers that she had managed to slip her bonds while the rest of her friends were taken away - she knew not where - and she escaped.

Besides being able to direct the party back to the lake, the only useful information she could share was that the three or four people she had seen were all missing an eye!

Harry, Holly, and Marigold agreed to lead a rescue mission, while Davian stayed guarding the caravan and Kirchin and Dirkin recuperated from their run-in with the ogres.

Hunter
The trio made their way slowly through the woods, in the dark and the rain.

At one point, about an hour into their journey, Marigold stumbled over a plank upon which was crudely carved "KNGDOM OF TH BLND".

Some time after that, they came upon the clearing around the lake, which abutted a steep hillock, and the hut.

As they watched, they saw a hulking great man with a bow slung over his shoulder wandered through the clearing, take a small coracal out of the trees near the lake, paddle behind the waterfall, and disappear.

They recognised him, from Salli's description, as one of the men who'd ambushed the church group.

After spying on the hut for a while, and learning that there were two people in there, the three adventurers staged an ambush of their own: attacking an elderly crone and a ditzy teenage girl.

Scrapegrace - the daughter
Harry, for the first time in a physical fight, quickly realised he wasn't cut out for this, and ducked past the crone into the hut.

There he found a crude altar surmounted by the decapitated head of one of the youngsters they were supposed to be rescuing. The poor boy had had one of his eyes removed.

Holly and Marigold eventually slew the women they were facing, hid the bodies in the hut and then retreated back to the treeline, to allow Marigold to recover the strength she had spent casting her magic.

While there, a spindly man wildman, dragging an enormous axe (the other original ambusher) came back and was horrified to come upon the corpses of his mother and sister.

Truffle
Enraged he rushed out of the hut, swinging his mighty axe round his head.

From the trees, Marigold tried to 'zap' him with her wand of the marrow squid. Unfortunately it failed to work on Truffle, instead alerting him to our heroes' presence.

He charged, but Marigold was able to entangle him in magical webbing, allowing Holly to step in and stab him repeatedly with her fencing foil, even as he broke free.

With another of the one-eyed woodsfolk felled, the adventurers slipped back into the shadows and discussed their plans to get behind the waterfall and see what was there.

Having found a small pile of crude coracals at the lake's edge, Holly led Marigold and Harry as they paddled behind the waterfall, to find a small landing dock in the "mouth" of the carved head.

Poppa One-Eye
Before she could even land, though, out of the shadows of the tunnel complex within, Hunter opened fire, grazing the young scholar.

It was soon after this that Marigold cast a magical enchantment on Holly that accelerated her natural speed and turned her into a blur of a killing machine.

Even when they were confronted by the father of this inbred family, a hedge wizard named Poppa One-Eye, Holly's speed and deftness with her fencing blade (inspired, also, by Harry's trademark rousing songs), soon made short work of him - even if Marigold finished him off with a ranged magical punch.

Charity - the mother
The final member of the family, who'd been chasing Harry through the halls of this underground complex, was soon dispatched as well, then the adventurers' turned their thoughts back to rescue.

Unfortunately, before they got much further, Harry trod in a pool of acidic, sentient, slime that was eating away at his hairy hobbit foot before Marigold poured one of her vials of precious "joy juice" (from Jerol of Jirrey's haunted manse) over it, shocking the creature enough for Harry to pull free.

Previously, Harry had heard a faint voice calling out from a deep well, down which the party saw a small pile of bodies, one of which was missing a head.

Pham - in better times
Shouting down, the adventurers established communication with the lone survivor of the ambushed church group, a girl called Pham, who'd broken her leg when the crazed cultists threw her (and her fellows) down the well.

The adventurers convinced her to crawl to the bottom of the well (it opened into a large cave, which they - possibly wisely - opted not to investigate) and tie a rope round her they had lowered into the pit.

Holly, Harry, and Marigold pulled Pham up, loaded her onto one of the coracals, took her across the lake, then dragged the coracal back through the woods, with the wounded girl on top, eventually reuniting her with her friend, Salli, back at the refugee camp.

Dawn had broken and the two survivors, despite their wounds and the loss of their friends, were delighted to be alive.

CAST:
  • Harry (Simon)
  • Holly (Erica)
  • Marigold (Clare)

Wednesday, 25 May 2016

Chapter Twenty-Three: Ogres Against Humanity...

Kent: the well-spoken male ogre

Dirkin had not returned from one of his usual hunting trips and so his brother Kirchin - and Kirchin's apprentice, Holly - left the refugee caravan to try and find him.

Having retraced his steps to where Dirkin left the main road, Kirchin managed to track his brother through the woods and eventually came to a large clearing, by a stream, where Dirkin was bound to a rock.

The rock formed part of a small henge, near a shepherd's cottage and a herd of sheep. The shepherd - now deceased - was secured next to Dirkin.

Dirkin had been captured by a family of very well-spoken ogres intent on sacrificing him - and the shepherd - to their sheep deity!

Kirchin and Holly fought, and killed, the male ogre and were then searching the area when the female attacked. Kirchin took a meaty blow to the head and Holly snapped her rapier in the ensuing conflict, but the second ogre was soon overpowered as well.

Kirchin, Holly, and Dirkin then followed the trail of the female ogre back into the forest, where they found the ogre's den, a cave with two young mewling ogre-babies.

After much soul-searching, Kirchin and Holly dispatched the younglings.

Having searched the area round the henge, and found an old military monument and a rusty broach, Kirchin and Holly snared a couple of the sheep (who they named Flossy and Dolly), and then - along with Dirkin - headed back to the main road to Bendwyn, and rejoined the caravan.

A rough map of where the encounter took place...

Cast:
  • Dirkin - GMPC
  • Holly - Erica
  • Kirchin - Pete

Tuesday, 12 April 2016

Chapter Twenty-Two: Strange Times At Avernus Ridge...

Avernus Ridge

Fleeing the earthquake zone, Cobblethwaite's Companions and Tristriam's family headed towards the village of Bowes.

This took a couple of days and they arrived to find the small community in the grip of a terrifying "chattering disease", which eventually - after several days of uncontrollable teeth chattering and spouting nonsense - caused its victims' heads to explode.

The village priest, Martin, unable to leave his flock, told Kirchin and the others about a wise woman called Halal, who lived a day or so outside the village, just over the Avernus Ridge. Martin believed she was in possession of a magical periapt that could cure all diseases.

Yuzaru
He pleaded with the adventurers to petition the wise woman for the use of her magical talisman to drive away the illness.

However, once the party reached the ridge, they realised something "wasn't quite right".

A row of crucifixes lined the brow of the ridge, decorated with old human remains, and as the party camped that night, at the foot of the ridge, their sleep was troubled by inhuman wailing from beyond.

Time was also acting strangely, moving too fast, up near the ridge, but thanks to Harry singing them to sleep, they all managed to get a decent night's rest anyway.

Unfortunately, by this stage, it was clear that Kirchin was showing the first signs of the chattering disease.

Cresting the ridge the next day, the heroes were met with the hellish sight of small, globular creatures (which Holly identified as "lemures" - souls being processed for their transit to Hell) throwing body parts into a lake, under the supervision of a huge, barbed devil (again, Holly identified him for what he was).

The devil - whose name they later learned was Yuzaru - called them forth, knowing them by name, and staring down Davian who was, at least at first, itching for a fight.

Halal
Halal emerged from a nearby cottage, but wasn't the wise woman they were expecting, instead Holly recognised her a kind of " demonic night hag".

The crone told the adventurers she would loan them her periapt for a day if they would get Martin to resurrect a moneylender - Sebastian Crow - who had died in the village a week before the disease began, and then bring Crow back to her (unharmed).

She gave them a scroll, the necessary spell tattooed on a roll of fresh human skin.

Returning to Bowes, Martin was reluctant at first to agree to raise Crow from the dead, and couldn't believe that this revolting scroll - or the wicked demand - was from the Halal he knew (she certainly didn't match the description he would later share with Holly).

But he realised that time was of the essence and cast the spell over Crow's grave.

The zombie moneylender clawed his way out of the ground and started to head to the village, shaking off the restraints of Marigold's magical web, but was eventually hog-tied by Davian and the aching Kirchin.

Sebastian Crow
Crow was returned to Halal, who kept her end of the bargain and loaned the periapt to The Companions.

They first used it to cure Kirchin, before racing back to the village, curing the sick and hurrying the amulet back to Halal.

Kirchin, riding his noble steed, Gryphon, returned the periapt to Hala, but couldn't resist trading insults with Yuzaru, who - thankfully - seemed unable, or unwilling at this time - to cross the line of crucifixes.

But the devil indicated that he "knew Kirchin's name" and there would be a reckoning.

That evening the villagers of Bowes threw their saviours an almighty celebration. Unfortunately, in the early hours of the morning this was interrupted by another violent earthquake.

Come morning, a new mountain range was visible to the west, and when The Companions went to investigate not only did they spy plumes of yellow gas bursting from fissures in the ground (the scent of which reminded Marigold of the brief time she had spent being dead), but Davian realised that some of these new "peaks" looked more like buildings with strange-shaped windows and portals in them.

As they drew closer, they realised their way was barred by an enormous canyon, stretching as far as the eye could see north and south, that had swallowed up the land where the Welcome Back Inn had once stood.

Croatoa

Holly once again demonstrated her depth of knowledge by realising that the strange mountains resembled old images she had seen in rare religious tomes, depicting the demi-plane of Purgatory known as Croatoa... the home of The Yellow King!

Peculiar shadows and unidentifiable flying creatures were noted in this new mountain range, and the adventurers decided it was probably a good time to head back towards civilization.

Marigold was quite vocal about this and strongly suggested that they needed to call upon Peter Entwhistle's old compadres in the Wizards' Conclave for assistance.

By the time they returned to Bowes, the villagers had decided they wanted to leave, and so our heroes organised them into a rag-tag caravan to head east with them to Bendwyn.

[It's worth pointing out that the party correctly deduced that Halal (or whoever the creature really was) had released the chattering disease on the village herself, to blackmail the villagers into returning Sebastian Crow to her... for her own twisted ends]

CAST:
  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold/Dirkin (Clare)

Tuesday, 8 March 2016

Chapter Twenty-One: Siege Of The Welcome Back Inn...

The light of the blood moon presaged the blood that would be spilled during the siege of The Welcome Back Inn

For as long as Cidri continues to revolve, the bards will sing of the heroic defence of The Welcome Back Inn by the adventuring group known as Cobblethwaite's Companions.

After two weeks of travel through the Badlands, the party had rolled up at the inn, just over the border in their homeland of Elyntia. It was the night before Halloween, the night of the blood moon, and young Marigold seemed to be about to give birth, frightening early (although the latter stages of her pregnancy had been supernaturally accelerated).

They were greeted enthusiastically by landlord Tristiam Weed.

Marigold
Marigold was rushed to a bedroom upstairs, accompanied by Holly and Tristiam's wife Annabelle, while the menfolk remained in the bar, chatting with the tavern owner, swapping yarns and quaffing a few ales. Sasha, Tristriam and Annabelle's daughter, was sent upstairs with drinks for the 'midwives'.

There was a knock at the front door of the inn and Tristriam asked Davian to answer it. Peering out the dwarf immediately realised the "small child" on the doorstep was a goblin in a very flimsy disguise, who lunged at him with a knife, screaming: "For The Queen Mother!"

More worryingly, as he stove her head in, the dwarf noticed a wall of goblins approaching the isolated tavern from across the neighbouring pumpkin patch.

The adventurers immediately went into action, with Davian dragging a bench across the front door to block it, and Kirchin - unslinging his bow - racing up to the birthing room, where he started to take potshots at the charging goblins, while his brother, Dirkin, went to the opposite corner of the inn's first floor and set himself up to open fire with his own bow.

Harry's job - and it would prove crucial - was to boost morale with his incredible singing voice.

Tristriam was too slow getting to the back door, and ended up being knocked off his feet and down into the cellar by a contingent of goblins that got in that way.

As the battle raged all around, goblin bodies started to pile up (a couple were even felled by the primitive explosive weapon they'd planned to use to blow a hole in the inn wall).

Having screamed a tirade of abuse out the window at the gathering goblins below, Marigold found herself increasingly incapacitated by the contractions of her unnatural birth (at one point, she appeared to be ejecting smoke from her nether regions, before the pain got too much for her).

Despite the rain of arrows from the brothers Dirkin and Kirchin, a few goblins got into the inn.

While the near-indestructible Davian vented his goblin-hating bloodlust on pulverising as many as he could, Holly bravely took others on with her lightning fast rapier. Boosted by the tunes of the team's bard, every sword thrust found its mark - but unfortunately quite a number of goblin sword strikes also found their mark on her.

Nearing death, Holly was able to pull herself back up the stairs, where Annabelle did what she could to bind Holly's wounds (as the unnatural nature of Marigold's birthing process was putting the fear of the gods in her).

The last goblins died to the last arrows from Kirchin and Dirkin, who had moved onto the balcony over the main hall and had been picking off the greenskins that had gotten inside.

Had any more goblins decided to attack, the brothers would have been forced to engage them in hand-to-hand combat, alongside their comrades, as they were out of arrows for the moment.

However, the feared next wave of goblins never came, giving the adventurers time to regroup.

Davian found Tristriam alive, but bloodied, in the cellar, next to the corpse of the goblin he had killed, as Dirkin went round the corpses inside the inn retrieving any unbroken arrows.

[This was the end of Tuesday night's game session, the rest now is 'colour']

Sasha screamed even louder than Marigold as the twisted, tentacled creature was birthed into the world.

Instinctively she picked it up, cradling it, but simultaneously she was shaking with fear at the distorted and disfigured face and the tentacles that served as its legs.

Marigold had passed out, but even the battle-hardened Kirchin was repulsed by the creature. And all he could think was: "It's still growing!"

Holly and Annabelle cowered in the corner of the room (Harry stuck his head in, then immediately retreated in fear back out onto the balcony where he had been singing his rousing tunes, his mind racing back to the time they had all been 'cast adrift' in the strange hut of the Witch Of The Woods and their estranged companion Imogen had come upon a baby's crib. She had looked inside and fainted, never able to articulate what she had seen, but Harry now suspected he knew).

Before anyone else could get to the room, the Eldritch creature was already about five or six feet tall, and with an inhuman hiss, and snake-like movements, it propelled itself out of the window, scuttling down the wall and disappearing out across the fields towards the waiting goblin army.

Even as it slid/strode through the pumpkin patch it continued to grow in stature, while wisps of mist solidified around it into flowing yellow capes and a featureless mask that settled over its face.

Eventually, with the goblins around its legs/tentacles, The Yellow King disappeared over the horizon and - for the moment - was gone.

An eerie silence fell upon the inn, broken only by the sobbing of Sasha, whose mind had splintered at the sight - and touch - of the accursed, Cyclopean creature.

Eventually dawn arrived and the strange, discoloured light of the night before dissipated, leaving death and madness in its wake.

CAST:

  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold/Dirkin (Clare)

Tuesday, 9 February 2016

Chapter Twenty: Knowing Is More Than Half The Battle...


Frustrated that they hadn't found any "real" treasure yet - despite Dirkin's assertion that there "had to be" something down in the strange, copper-lined corridors of the Treasure House Of The Gods, Cobblethwaite's Companions debated their next course of action.

Eventually they decided to revisit the room with the rippling mirror, and Holly's magical doorknob revealed this to be concealed door into a chamber with a couple of chests that could be opened with metal rods they had found elsewhere.

From the chests, they retrieved two pairs of gloves. One pair of a leathery substance proved to be resistant to the lightning sparks that came out of the walls, the other pair - by trial and error - Kirchin discovered, by clapping them together, caused a random person in the vicinity to fall into a death-like sleep (that they could be easily woken from) .

When Marigold first collapsed there was a great deal of panic, but as the experiments went on they realised there was no great danger from the gloves.

Dirkin suggested they were revisit the room with the owl lanterns, but on the way they passed through the room at the bottom of the well shaft and noticed that under the rubble was a wooden board. Moving this they found a second well shaft, going down 100ft into a natural cave with more of the glowing water.

After sending Harry down on a rope they decided (once he was back up and told them of the corridor leading off from the cave) to just check the room with the owl lanterns again.

And they were surprised to discover that the lettering on some of the scraps of paper had changed into words they could read.

Marigold pieced the bits of paper together to reveal an ominous prophecy about the "Yellow King sailing from Kroatoa in a Virtuous Vessel", bringing death and destruction in his wake etc etc

As she thought about it, Marigold began to get increasing panicky, eventually wondering if she was the "vessel" and the child growing growing inside her was something to do with the Yellow King or something equally demonic.

Eventually, with everyone abseiling down into the newly discovered well, Davian the dwarf saw that the stonework beyond the cave was much older than that in the rooms above.

Exploring the small collection of rooms, the party battled a giant skeleton that nearly felled Kirchin (not helped that by the fact that their main fighter, Davian, had been blinded by a trap they'd set off and as the battle had unfolded, the dwarf has crashed into Kirchin accidentally knocking him out of the way).

While the bulk of the group recovered from the battle, Holly - fired up with enthusiasm after taking a magical ring from the giant - wandered into the room of utter horror!

The sight of a skinless man - his skin was pinned to the floor before him - shackled to the wall, made her scream loudly, attracting the attention of the others.

Having recovered her wits and combing the depths of her knowledge, Holly recalled the legend of the Flayed King (an arrogant king who'd sought to steal the knowledge of the Mnoren Gods and was twice cursed for his trouble, given all their knowledge and immortality, but chained forever in this place to answer one question from any brave enough to approach him).

While Kirchin and Dirkin were off searching another room (containing a replica sailing ship with a hold full of miniature gold bars), there was a lot of bickering over "what question" to ask The Flayed King.

Holly explained that, as she understood the myth, once the King had answered a question he deemed worthy, he would fall silent for a year, and anyone who tried to rescue him would be cursed to suffer the same fate.

At one point, Marigold made a break for it, determined to run into the room and ask the King about her pregnancy. Unfortunately when she got in there, the sight of him made her so tongue-tied giving Holly, Harry and Davian time to get to her and bundle her back out of the room before she could say anything.

Having dismantled the boat and taken the gold, the group put their heads together and eventually agreed that Marigold should be allowed to ask the King about her pregnancy.

The fleshless head spoke, telling her she was, indeed, carrying the 'Yellow King' and she was his method for escaping from Croatoa (the Mnoren religion's equivalent of Purgatory).

Deciding they had probably explored this 'dungeon' thoroughly, the party made their way back to the surface, to their wagon, and headed back towards Elyntia.

It was a three-week journey. The first two weeks - to the border - they saw no other living creatures. However, they did realse that Marigold's "bump" was growing at a noticeable rate - again freaking everyone out a bit (Marigold described the experience as being akin to "swallowing a bag of eels").

Crossing the bridge of the River Dart, that marked the boundary between the Known Lands of Elyntia and the Western Badlands, they arrived at the doors of the Welcome Back Inn on the night of the blood moon, with the night sky turning a peculiar mix of orange, red and blue.

To Be Continued...

CAST:

  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold (Clare)

Tuesday, 19 January 2016

Chapter Nineteen: Outhouse Of The Gods...

The "man of light" was not pleased that the adventurers were messing around with the switches

Continuing their exploration of the strange underground system that Kirchin's brother Dirkin had assured them was a "storehouse of the gods", Cobblethwaite's Companions stumbled on with a mix of caution and curiosity.

Wandering the copper-lined hallways, they found a pair of rooms with large switches - one white and one black - that they discovered could turn on and off the soft glow of the floors and ceilings, as well as  'extinguish' the dangerous sparks that danced over the walls and some of the doors (the metal ones).

After an extended period of experimentation with the switches, a humanoid made of sparks and light appeared, angrily gesturing for them to leave.

They'd hoped that with the "power off" they might be able to access a particularly inviting metal corridor they had found earlier, but by the time they returned there the 'light creature' had turned the power back on.

Holly's "magical doorknob' came in handy on a number of occasions, opening a small treasure chest - that contained four valuable porcelain lion figurines - and sets of large double doors (unfortunately each time Holly opened the doors she got 'zapped' quite painfully).

They found a sunken bath full of warm oil, a room full of metal statue parts, a room decorated with strange carvings depicting the transformation of man into angel, as well as a room with large copper sphere (that had a door at its rear to allow Holly and Marigold to get inside), and battled an odd bull-like creature, that crackled with lightning, then used its carcass as a meat-bridge to get across a room that had spikes instead of a floor.

At one point the party turned on Dirkin, demanding to know why they had come here in the first place, and he reminded them that he believed there were great treasures hidden somewhere within the catacombs.

"There have to be," he said. "I was told this was an outpost of the gods."

"Outhouse, more like," his brother growled back. "And they forgot to flush it out!"

To be continued...

CAST:
  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold (Clare)

Wednesday, 2 December 2015

Chapter Eighteen: Into The Badlands...

The Western Badlands...

It would be fair to say the members of Cobblethwaite's Companions didn't trust the man claiming to Dirkin, Kirchin's brother, one hundred per cent.

While young Kahl was adamant it was 'Uncle Dirkin', and both Harry and Davian remembered Kirchin talking about his brother, sharing anecdotes of their time fighting shoulder-to-shoulder in the Secession Wars, when the healer had first arrived in Bendwyn, he hadn't mentioned Dirkin since the party explored The Vault Of Viktor Volkov about four months ago.

They were, however, all intrigued by Dirkin's claims to know the location of a lost Mnoren treasure house (a store abandoned by the "gods" when they left Cidri 1,500 to 2,000 year ago). He'd visited it once with three accomplices, but while he stood guard outside all but one of them died inside and the third managed to crawl out of the tunnels, horribly burned, and die at Dirkin's feet.

Drawn by the tales of his older brother's exploits, Dirkin had come to Bendwyn to seek Kirchin out and enlist his aid in a return adventure to the "treasure house of the gods".

The party prepared itself, loaded up their wagon and headed off to the blasted wastelands that lay to the west of Elyntia. The scenery reminded Kirchin of the war-ravaged land around Winterhome, razed during one of the most brutal and protracted engagements of the Secession Wars.

It took the group the better part of three weeks to get to the cave entrance, not encountering a living soul for the last ten or so days as they wove their way through the Western Badlands to the Distant Mountains and the cave that Dirkin claimed was the way in to the 'treasure house'.

On the journey, Marigold - still very clearly traumatised by the grisly death of her mentor - dropped the bombshell that she was pregnant. And yet she was still a woman of virtue and was afraid that she might actually be infected by tarrasque larvae. It was pointed out to her, rather matter-of-factly, that if that was the case they probably would have 'hatched' by now, but she was not wholly convinced.

The party found the cave and saw that the passage into the mountain would require them to crawl, so Harry led the way and the rest followed in the narrow, claustrophobic tunnels.

Crawling slowly through the maze of passageway they found a cave with a strange humming metallic device in, a box with a funnel-like trumpet attached, that was constructed of eternium (much to Davian's delight).

One of the halfling-sized electrical creatures
Where possible they looked for clues as to which  direction Dirkin's men had taken and eventually found that the natural tunnels led into 'man-made' areas, which had humming copper walls, metal doors, and softly glowing white stone floors and ceilings.

But at least they could stand up in these tunnels and had more room to move about.

Very cautious about the walls and metal doors, as they sparked occasionally, the adventurers finally found themselves in a long tunnel which led - through a concealed door - into a room that was the bottom of a well.

Prior to this they had found rooms with pools of oil, a large cyclopean lizard skull, and one hung with owl-shaped lanterns where the floor was covered in scraps of paper scribbled in an unknown language.

Worried about touching the metal doors and being unable to open them, the party turned to Holly and her 'magical doorknob of opening' (acquired in Jerol of Jirrey's haunted manse), which proved to be their saviour as it allowed them access to otherwise impenetrable barriers.

Looking up in the 'well room', through the circular hole in the ceiling, the explorers could see the sky a hundred feet or so above.

Using a copper key-rod they had found in the rubble on the floor, they opened a door from this room and met a number of strange, small, electrical beings that appeared more curious than aggressive.

Fearing they wouldn't be able to take these creatures in a fight, the party managed to negotiate with them - mainly using sign language - and eventually gave the critters Davian's eternium skull ring, which pleased them no end and they headed off further into the 'dungeon', leaving the party to explore where the beasts had come from.

Finding a room with a pile of skeletons in, the party warily avoided that and opened a door in a room bisected by a glowing stream.

To be continued...

CAST:

  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold (Clare)

Tuesday, 8 September 2015

Chapter Sixteen: Return To The Haunted Manse...

Forest Wights: An Omen Of Ill Fortune ('They Feed On Schadenfreude')

The latest chapter in the adventures of Cobblethwaite's Companions began with Kirchin and Holly sparring in the courtyard of The Merry Riot in Dundraville, while Davian was inside running 'tests' (ie hitting with a hammer) on the magical skull ring he had found the day before.

Marigold cleaned herself up from her sudden bout of sickness as Harry took a test shot with his onyx bow... and promptly broke it!

Kirchin became obsessed with the idea that leather wristband Harry had claimed from the treasure chamber was to blame for this disaster.

But that was only the beginning of Harry's bad luck.

With Kirchin pushing the wheelbarrow he'd borrowed from Bothwell, the group headed back into the hills outside the village, past the old ogre cave and deeper into the woods. As the canopy closed above them and it got darker, they began to see dark shadows - with bright, burning eyes - darting back and forth between the trees.

Holly explained that these were "forest wights", generally harmless, insubstantial ghost-creatures whose presence was a portent of bad things to come.

Arriving at the walled manse, buried deep in the woods, and overgrown after decades of neglect, the party opted to head through the main gates and try the front door.

Unfortunately, as they trooped in, the ground gave way beneath Harry and he crashed down into a subterranean room, that turned out to be the derelict remains of an old laboratory.

The party carefully climbed down and Kirchin went to practice his physicker's art on the wounded bard... and ended up making the problem even worse. Harry's scream of pain was probably audible back in Dundraville.

'Ceiling Monkey'
While other healers in the group started working on Harry - and he took a swig of one of his healing potions - Davian was keeping an eye on a strange creature scuttling around on the ceiling that retreated into the neighbouring room when it caught sight of the size of the party.

Looking into the next room, a water-soaked old library, Davian saw there were five of these "ceiling monkeys" as he called them.

The creatures retreated when the adventurers entered the library and didn't appear to be much of a threat.

Heading through the library, the party found themselves in Jerol's underground study and realised they were now in areas they had explored before.

They explored the passageway where Kirchin deduced - with Holly's input - that the 'snark' had lured Peter Entwhistle away and attacked him, but couldn't figure out how Peter has escaped. Marigold - his student - did point out that he was a mighty wizard!

Beyond this area, in an overgrown gallery, they found what they presumed was the snark's egg, but - as far as they could tell - they had killed the only snark down here.

After some discussion, they decided to make for the staircase back up to the ground floor, where there was a door they hadn't tried.

Breezing through the corridor, they wandered into a ghoulish ambush and once battle was engaged at the bottom of the staircase, more ghouls poured out the kitchen behind them and trapped the party in bloody battle.

Ghouls...
Holly heroically charged the ghouls that were attacking from the rear, while the others dealt with the first group of ambushers. Then Holly hid in the wine cellar, while Davian took her place in the hall and Kirchin fired arrows (as he could) past him into the flesh-eating creatures.

It was a protracted fight but, boosted by Harry's singing and occasional bursts of magic from Marigold, Davian managed to overpower the ghouls.

After this fight, the adventurers rested for an hour in the wine cellar, then headed back to Jerol's bedroom, through the secret doors and into the crypt where they had found Kennet the other day.

It turned out the crypt contained Jerol's tomb. Not wishing to desecrate it, they paused to think where they would head next.

To be continued...

CAST:
  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold (Clare)

Wednesday, 12 August 2015

Chapter Fifteen: The Hunting Of The Snark...

Magically animated skeletons guarded the treasure...

Although only moments had passed since the puzzle had been solved and the secret door revealed in the subterranean store room, it felt like months by the time the members of Cobblethwaite's Companions took their next breath.

A treasure room was revealed and the nest of skeletons within were quickly dispatched before the party could inspect the shelf of strange objects.

Kirchin (Pete's character) took the fancy-looking sword hilt; Harry (Simon's character) the wristband with a target painted on, which shrank to fit his arm when he tried it on; Holly (Erica's character) the doorknob (which was later discovered to have the power to unlock any locked door); Davian (Kevin's character) the gaudy skull ring of mysterious metal; and Marigold (Clare's character), the bird beak whistle and the copper rod with a live tentacle wrapped around it.

The Copper Rod

The suit of fine plate mail that stood in the centre of the room they agreed to return for later.

Around this time, they realised that their team mage, Peter Entwhistle, had disappeared and he was found a short ways away, lying face-down in a pool of his own blood and covered in bite marks.

Magical healing didn't do much and he drifted in and out of consciousness. Marigold then gave his a draught of the 'Joy Juice' she had found earlier in the wine cellar. This had the effect of getting the old mage drunk so suddenly he could barely crawl.

Thankfully the next room they explored contained a rough cot and the party let Entwhsitle rest there, while they continued their hunt for the missing boy, Kennet (son of Dundraville's publican Bothwell).

Once again, the dusty environs played merry havoc with Harry's vocal chords and after a while he found he could no longer belt out his morale-boosting tunes.

After a short scuffle with a pair of ghouls found scavenging in the old kitchen - and blocking the 'ghoul hole' in the wall with an overturned table - our heroes came upon a large study room, with a desk, broken chair and shelves.

Some philosophy books (a couple written by the building's former owner Jerol of Jirrey) were found, along with an enormous (four foot cubed) book of poetry and, locked away in the desk drawer, a pornographic novel with magically animated illustrations and sound effects! Marigold pocketed that ("To keep it out of the hands of children!")

Beyond this was a lavish, fur-strewn bedroom, where Harry spotted a secret doorway slightly ajar.

The 'snark'
- artwork by Jerry Boucher
While he and Kirchin investigated this, Marigold went back to check on Peter - only to be ambushed by a giant, ferocious creature that seemed to step out of the shadows.

It easily broke through the magical web Marigold cast at him, but Davian had heard her cries and come running.

The beast - which Holly would later tell them reminded her of a "snark", a bogeyman creature from children's fairy tales - then found itself trapped between the armoured dwarf and the staff-wielding sorcerer's apprentice.

Everyone stood their ground and eventually the 'snark' was felled.

With the monster dead, the party resumed their investigation of the secret tunnel beyond the bedroom.

It turned out that it led down to a crypt, where they found the terrified Kennet hiding. The party were rather suspicious that he might be some kind of shapeshifter or otherwise unknown monster, but the story he told of his coming into the house on a dare, then getting lost, tallied with what they knew.

Mission accomplished, the party decided to take Kennet back to his father, rest up in Dundraville, then return to the 'haunted house' on a more loot-driven exploration.

CAST:

  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold (Clare)

Wednesday, 15 April 2015

Chapter Fourteen: I Ain't Afraid Of No Ghost...

The overgrown trackway to Jerol's Manse - the "haunted house" the party are exploring...

After their mind-boggling adventure in the insanity of the Realm Of The Faerie, Kirchin, Davian and Harry were plagued by strange dreams.

Kirchin was walking the battlefields of his youth, searching for the wounded; Harry realised the man he thought was his father was in fact a cruel slavemaster running an illicit 'cobbling mill', that Harry had torched when making his escape; and Davian remembered a guard dog he had been fond of his youth that had given its life to alert his tribe of an impending orc raid.

Kirchin awoke to himself in the town's chapel, collapsed over the altar with no recollection of how he got there from his bed in the healing house!

Later that day, when the three heroes were dining at The Golden Axe, a young woman burst in and headed straight towards Kirchin.

It was Dayl, a barmaid at The Merry Riot in Dundraville, one of the women the group had rescued from the ogre a month or so earlier.

She explained that one of the sons of Bothwell, the landlord and her emploer, had disappeared and she feared that the ogre had returned.

Bothwell
Kirchin, Davian and Harry agreed to come and help in the search, alerting Holly, Peter Entwhistle and Marigold that they were going.

And soon the six-strong party were on the way to Dundraville.

By the time they got there, Bothwell's other son had admitted that he had 'double dared' his older brother to visit the haunted house in the hills beyond the Skulltop Hillock (where the ogre's lair had been).

The house had once belonged to a famous adventurer, Jerol Of Jirrey, but had fallen into disrepair after he died 40 years ago and no-one had been brave enough to venture there since as - as well as the ogre - they all believed it was haunted.

Guided to the bottom of the trail by the frightened villagers, by the time Cobblethwaite's Companions reached the house it was pitch dark, but they managed to find a trail through the overgrown grass between the manse and its curtain wall.

They followed the trail round to the back of the house, coming to a broken window where a small spot of blood was seen - the boy, Kennet, had cut himself on the glass getting in, making his trail inside easier to follow.

Cautiously they made their through a number of derelict rooms, following Kennet's trail, and calling out to him. Searching one room, a parlor of sorts, Davian found a 6" glass sphere, with a smokey interior, that he immediately wrapped up and put in his backpack.

In the manor house's tower, the group found a collection of old maps, some of which they thought might be worth something, so they pocketed those, but were generally pretty single-minded in their desire to track down the missing child.

A staircase in the tower led into the basement, and there the group found their first clues that Kennet wasn't the only creature in this building - there were a mixture of non-human (possibly monstrous) footprints before the trail disappeared completely.

In a wine cellar, Marigold siphoned off some mead-like substance from one vat labelled "Joy Juice" with the idea that she would study it later and then the party came into a looted armoury, where their attention was drawn to three precious stones embedded in the wall, with a cryptic verse underneath.

Cracking the code, they pressed the stones in the correct order. There was a click and the outline of a concealed door appeared.

To be continued...

CAST:
  • Davian (Kevin)
  • Harry (Simon)
  • Holly (Erica)
  • Kirchin (Pete)
  • Marigold (Clare)

Wednesday, 4 March 2015

Chapter Thirteen: Lost In The Nexus Of All Realities...

The Green Knight

Having slain the orc hunting party, our heroes plunged on deeper in to Huldre Forest, drawn by the sound of a running water, and soon came to the bank of river.

There was a narrow stone bridge across the fast-flowing river and on the far side stood a giant of a man, dressed in green armour and sporting a mighty battle axe, who declared that "none shall pass" and that the party needed to send forth its champion to best him in single-combat to earn the right of passage.

Marigold immediately recognised him as the "Green Knight" that guards the boundaries of The Realm Of Faerie.

The party discussed options and eventually settled on Marigold casting 'haste' on Davian so he could take on the giant.

The dwarf waded into furious battle, dropping his own weapon twice as he was so jacked up. The party tried a couple of sneaky moves - Marigold was to cast a web spell on the knight and Imogen wanted to swim across the river and sneak an attack on him, but every time they were thwarted by the magic on the Faerie Realm.

Eventually, after a quite brutal fight, Davian brought the knight to his knees and lopped his head off.

The knight's body, weapons and armour dissolved to leaves and blew away in the wind, leaving only his magical cape that Davian rightfully claimed as the victor.

Vasilia
There was a path here that the adventurers took, eventually being met by a beautiful, radiant woman who introduced herself as Vasilia.

It was her whistling that Davian had heard earlier in the forest - and, in true dwarvish style, he kept grumbling that he had a "bad feeling about this".

However, Vasilia said she was the daughter of the Witch of The Forest and would gladly lead the party to her mother - so the curse on Marigold could be lifted.

Vasilia led the party deeper into the forest, down magical pathways, until they found themselves in a clearing where a hideous crone was waiting outside a small hut - that lacked any doors and windows.

The witch, who referred to herself as Granny, appeared to know who everyone was, welcomed them and then transported them inside her hut - which was obviously bigger inside than out.

While she prepared her potion to lift the curse from Marigold, she told the others to "run along" and not get under her feet, so they climbed the vertigo-inducing stairs to explore further inside her strange hut.

Opening a door they immediately found themselves on a benighted street in Dranning, the region's capitol, and ahead of them a red-haired woman was calling out "Imogen, come to me" as she disappeared round a corner.

And so began a surreal chase through different planes of existence, and even through time, as every door the group opened appeared to take them somewhere totally alien and random. At different times they found themselves on sailing ships (one, crewed by mysterious luminous beings, was even in outer space), on rooftops, in orcish kitchens etc

At one point they even stepped back in to The Broken Blade tavern in Bendwyn - much to shock of Sir Browyrd, who was still holding court there - before disappearing through a portal that no one else in the tavern could see.

Imogen caught a glimpse of a creepy baby in a cot in one room and passed out from the horror and just as the group was starting to feel as though they were all going insane (they were in a particularly alien, spherical room where a floating cube was suspended in a sparkling beam of light, and had opened a door on one side of the room to see themselves - from the back - on the other side of the room!) they found the passage back to the main room of the witch's hut.

Granny: The Witch Of Huldre Forest
While they had been away, Granny had summoned the ghost of Mardrid The Gentleman Bandit, admonished him in an unknown tongue, and then banished him.

She then brewed a powerful concoction for Marigold to drink. This, the witch said, would remove the curse and when Marigold checked she noticed the 'mark of The Yellow King' had disappeared from her skin.

The reunited group was then transported back outside the hut and sent on their way.

Their hike back through the forest was surprisingly uneventful - really surprisingly uneventful - until they had almost reached the Bright River.

Imogen did some scouting ahead and (using a spyglass retrieved from one of the sailing ships the group had visited while 'in the witch's hut') saw a mass gathering of orcs, a war camp, on this side of the river, heckling the fort on the far side.

She also noticed that one of the orc banners was topped by the head of Tarl, the group's guide.

Unwilling to take on the orc army our heroes followed the river south-east, until they came to the ford by the ruined tower where they had found Margesh weeks earlier.

They crossed the river and made their way towards Bendwyn. This detour had taken almost a fortnight, rations had run out and the group were weak and hungry by the time they arrived at Kirchin's Temple Of The Lady Of Healing on the outskirts of the town... only to find that it had been ransacked.

Kahl, Kirchin's apprentice, had taken a beating in defence of the healing house but told his master that Sir Browyrd, Margesh Blackblood and Sir Browyrd's men had broken in, stolen the Sword Of Aquin and all Kirchin's silver and then left the town.

Meanwhile, in the town, our heroes learned that the orcs hadn't yet crossed The Bright River, but their numbers were swelling. At last estimation there were now several thousand poised on the far bank, waiting to invade...
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