Name: Holly
Human scholar (age: 21)
ST: 9
DX: 12
IQ: 12
EN: 9
MV: 6
SKILLS
- Athletics (3/DX+1) - bonus to run, jump, swim and perform athletic feats
- Lore (3/IQ+1) - knowledge of Elyntian history, legends, traditions, and geography.
- Naturalist (3/IQ+3) - identify poisons and plants, make healing potions*.
- Stealth (3/DX+1) - evade detection, move silently
- Fencing (3/DX+3)
- Dagger (3/DX+1)
- Swords (3/DX+1)
POSSESSIONS
- Rapier (1d6+1) ENC: 0.5
- Flint & steel ENC: 0.25
- Dagger (1d3+3) ENC: 0.5
- Canvas sack (Carries: +3 ENC) ENC: 0.5
- Waterskin ENC: 0.5
- Pair of small maps (one of local continents of Cidri, one of Northern Elyntia)
- Pair on insulated gloves
Magic:
- Doorknob of Unrestrained Entry - pressed to any closed door/lock (magical or mechanical) and turned, will cause the door to open. Doesn't work on barred/blocked doors; doesn't bypass traps. ENC: 0.25
- Strange blue metal ring
CASH: 61sp
* Healing Potions: Three times per day (once per skill point), Holly can make a check to identify or find healing plants/ingredients. She can then create one dose (per day per skill point) of an ointment/balm/salve that cures (1d3 + skill level) worth of damage, this takes about 30 minutes. Because of the use of all natural ingredients, this non-magical potion only has a 24-hour shelf life.
BACKGROUND:
A small, quiet woman, Holly is often mistaken for someone much younger than her real age, and most of her friends in Bendwyn are teenagers (including Imogen and Marigold).
![]() |
Gwendolyn |
Although she comes from an uneducated background, Holly is driven by a thirst for knowledge and has therefore volunteered to join Kirchin and his colleagues on their adventures to broaden her education and put her skills to good use.